I’m a bit of a gamer, and over the last few years I’ve noticed a new trend in video games. These days, games are only made to be temporary. They’re are designed to last you maybe a year, before you get bored and then go buy the next in the series. I’ve been playing video games for most of my life, and have pleasant memories of playing on my Playstation 1 and PS2. Guaranteed, these games I played would have long, interesting single player campaigns where is was obvious a lot of care had been taken in the development of the game. More recent games however, usually have quite short single player campaigns that might only offer you several hours of gameplay. Gone are the days of single player video games. Today we demand in depth multiplayer experiences that we are able to sink days, even weeks into. But even the multiplayer components of games are designed to only last around a year. Take the two most recent releases in the Call of Duty franchise for example. Both single player campaigns were frustratingly short and in certain parts looked carelessly done. The online multiplayer of both games had a limited number of ranks and soon got incredibly annoying with badly thought out spawns and weapon balance. However, added game modes such as the Zombie mode in Call of Duty: Black Ops are welcome additions, giving us much more play time as we attempt to break records with our friends.
Occasionally titles are released that do offer extensive single player playtime. LittleBigPlanet, Assassin Creed and Uncharted are a few examples of incredibly successful (mainly) single player games. As much as I do like online multiplayer, playing through a campaign is particularly fun.
So to all those game developers out there, I ask, that yes, we do love playing with friends, but sometimes we want an experience all to ourselves.